leet-code/src/main/java/leetcode/editor/cn/WallsAndGates.java
2021-07-02 10:45:35 +08:00

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//你被给定一个 m × n 的二维网格 rooms ,网格中有以下三种可能的初始化值:
//
//
// -1 表示墙或是障碍物
// 0 表示一扇门
// INF 无限表示一个空的房间。然后,我们用 231 - 1 = 2147483647 代表 INF。你可以认为通往门的距离总是小于 2147483647
//的。
//
//
// 你要给每个空房间位上填上该房间到 最近门的距离 ,如果无法到达门,则填 INF 即可。
//
//
//
// 示例 1
//
//
//输入rooms = [[2147483647,-1,0,2147483647],[2147483647,2147483647,2147483647,-1]
//,[2147483647,-1,2147483647,-1],[0,-1,2147483647,2147483647]]
//输出:[[3,-1,0,1],[2,2,1,-1],[1,-1,2,-1],[0,-1,3,4]]
//
//
// 示例 2
//
//
//输入rooms = [[-1]]
//输出:[[-1]]
//
//
// 示例 3
//
//
//输入rooms = [[2147483647]]
//输出:[[2147483647]]
//
//
// 示例 4
//
//
//输入rooms = [[0]]
//输出:[[0]]
//
//
//
//
// 提示:
//
//
// m == rooms.length
// n == rooms[i].length
// 1 <= m, n <= 250
// rooms[i][j] 是 -1、0 或 231 - 1
//
// Related Topics 广度优先搜索 数组 矩阵
// 👍 154 👎 0
package leetcode.editor.cn;
import java.util.Arrays;
import java.util.LinkedList;
import java.util.List;
import java.util.Queue;
//286:墙与门
public class WallsAndGates {
public static void main(String[] args) {
//测试代码
Solution solution = new WallsAndGates().new Solution();
}
//力扣代码
//leetcode submit region begin(Prohibit modification and deletion)
class Solution {
private static final int EMPTY = Integer.MAX_VALUE;
private static final int GATE = 0;
private final List<int[]> DIRECTIONS = Arrays.asList(
new int[]{1, 0},
new int[]{-1, 0},
new int[]{0, 1},
new int[]{0, -1}
);
public void wallsAndGates(int[][] rooms) {
int m = rooms.length;
if (m == 0) {
return;
}
int n = rooms[0].length;
Queue<int[]> q = new LinkedList<>();
for (int row = 0; row < m; row++) {
for (int col = 0; col < n; col++) {
if (rooms[row][col] == GATE) {
q.add(new int[]{row, col});
}
}
}
while (!q.isEmpty()) {
int[] point = q.poll();
int row = point[0];
int col = point[1];
for (int[] direction : DIRECTIONS) {
int r = row + direction[0];
int c = col + direction[1];
if (r < 0 || c < 0 || r >= m || c >= n || rooms[r][c] != EMPTY) {
continue;
}
rooms[r][c] = rooms[row][col] + 1;
q.add(new int[]{r, c});
}
}
}
}
//leetcode submit region end(Prohibit modification and deletion)
}